To Boldly Go - Starship Tin Bucket, Turn 827
(starting turn at star system Tauri with $5880 of energy, playing since turn 695)
Tin Bucket meets
Zebra 88 at Tauri
Zebra 88 defending homeworld heroically
Tin Bucket attacks
Zebra 88 in Asteroids terrain, opening fire at Remote range
Tin Bucket's strategy favours shields,
Zebra 88's strategy favours engines
Tin Bucket targets: Webufible
Zebra 88's reserve shields engaged
Zebra 88 targets: Debibacu
Round 1, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 103% (206 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 95% (430 points)
Round 2, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 95% (191 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 91% (410 points)
Round 3, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 88% (176 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 86% (390 points)
Round 4, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 80% (161 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 82% (370 points)
Round 5, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 73% (146 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 77% (350 points)
Round 6, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 65% (131 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 73% (330 points)
Round 7, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 58% (116 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 68% (310 points)
Round 8, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 50% (101 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 64% (290 points)
Round 9, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 43% (86 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 60% (270 points)
Round 10, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 35% (71 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 55% (250 points)
Round 11, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 28% (56 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 51% (230 points)
Round 12, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 20% (41 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 46% (210 points)
Round 13, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 13% (26 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 42% (190 points)
Round 14, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 5% (11 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 37% (170 points)
Round 15, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88 is hit, Webufible is lost
Tin Bucket selects new target: sensor-12022
Zebra 88's reserve shields engaged
Zebra 88's shields at 119% (119 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 33% (150 points)
Round 16, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 104% (104 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 28% (130 points)
Round 17, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 89% (89 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 24% (110 points)
Round 18, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 74% (74 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 20% (90 points)
Round 19, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 59% (59 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 15% (70 points)
Round 20, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 44% (44 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 11% (50 points)
Round 21, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 29% (29 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 6% (30 points)
Round 22, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 14% (14 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 2% (10 points)
Round 23, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88 is hit, sensor-12022 is lost
Tin Bucket selects new target: drone-12125
Zebra 88's reserve shields engaged
Zebra 88's shields at 121% (121 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket is hit, Debibacu is lost
Zebra 88 selects new target: pod-2312
Tin Bucket's shields at 97% (220 points)
Round 24, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 106% (106 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 88% (200 points)
Round 25, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 91% (91 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 80% (180 points)
Round 26, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 76% (76 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 71% (160 points)
Round 27, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 61% (61 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 62% (140 points)
Round 28, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 46% (46 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 53% (120 points)
Round 29, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 31% (31 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 44% (100 points)
Round 30, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 16% (16 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 35% (80 points)
Round 31, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 1% (1 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 26% (60 points)
Round 32, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88 is hit, drone-12125 is lost
Tin Bucket selects new target: fighter-12129
Zebra 88's reserve shields engaged
Zebra 88's shields at 114% (114 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 17% (40 points)
Round 33, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 99% (99 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 8% (20 points)
Round 34, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 84% (84 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket is hit, pod-2312 is lost
Zebra 88 selects new target: pod-9876
Tin Bucket's shields at 100% (112 points)
Round 35, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 69% (69 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 82% (92 points)
Round 36, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 54% (54 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 64% (72 points)
Round 37, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 39% (39 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 46% (52 points)
Round 38, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 24% (24 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 28% (32 points)
Round 39, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88's shields at 9% (9 points)
Zebra 88 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 10% (12 points)
Round 40, range is Remote
Tin Bucket does 15 damage (including 0 with torpedoes)
Zebra 88 is hit, fighter-12129 is lost
Tin Bucket selects new target: sensor-12124
Zebra 88's reserve shields engaged
Zebra 88's shields at 118% (118 points)
Zebra 88 self destructs in kamikaze attack!
Zebra 88 does 700 damage (including 0 with torpedoes)
Tin Bucket is hit, pod-9876 is lost
Zebra 88 selects new target: sickbay-248
Tin Bucket's reserve shields engaged
Tin Bucket's shields at 150% (422 points)
Tin Bucket wins, taking as loot:
| Loot () |
| Component | Tech | Reliability | E Yield |
| sensor-12022 (U) | Advanced | 71% | 2 |
| drone-12125 (U) | Advanced | 81% | 2 |
| fighter-12129 (U) | Advanced | 68% | 2 |
| Component | Capacity | Cargo | Amount |
| pod-2312 | 4 | Sharp Sticks (!) | 2 |
| pod-9876 | 2 | Boardgames | 1 |
| Artifact | Bless | Curse | Keys |
| Webufoble | Sn | WdIdLsSb | 03 |
| Debigacu | Id | Sh | 24 |
Mass = 10, Energy Yield = 0, Torpedo Stock = 0, Cargo capacity: 6
Made the ship look more powerful
All weapons working at increased efficiency throughout turn
Engineering crew trained up to average of 21
Reduced plague by 0%
Gained access to Starnet Terminal #28
Weaponry officer maintained fighter-7895 (U) up to 99%
Scrapped 2 units of Elvis Memorabilia
Sold scrap to Factory for $25
Sold scrap to Factory for $25
Bought 1 Windows (!) from factory for $500
Bought 1 Windows (!) from factory for $500
Bought 1 Windows (!) from factory for $500
Bought 1 Windows (!) from factory for $500
Hired Engineering crew
No new adventures found exploring moon (1042)
No new criminals detected at moon (1042)
Jumped to Star #55 for $10
| Engineering skills (42 = 25+17) |
Science skills (43 = 22+21) |
Medical skills (38 = 21+17) |
Weaponry skills (39 = 26+13) |
|---|
| 15 crew, average skill: 20 |
21 crew, average skill: 21 |
15 crew, average skill: 19 |
15 crew, average skill: 11 |
| School 1 |
School 1 |
School 1 |
School 1 |
| School 2 |
School 2 |
School 2 |
School 2 |
| Repaired warp drive |
Repaired sensor |
Repaired life support |
Repaired shield |
| Repaired impulse drive |
Repaired cloak |
Repaired sickbay |
Repaired weapons |
| Maintained warp drive |
Maintained sensor |
Maintained life support |
Maintained shield |
| Maintained impulse drive |
Maintained cloak |
Maintained sickbay |
Maintained weapons |
| Enlightenment |
Enlightenment |
Enlightenment |
Enlightenment |
| Starnet Hacking |
Starnet Hacking |
Starnet Hacking |
Starnet Hacking |
| Academy 1 |
Academy 1 |
Near Space Adventure 1 |
Academy 1 |
| Academy 2 |
Academy 2 |
Moon Adventure 1 |
Academy 2 |
| Academy 3 |
Near Space Adventure 1 |
Asteroid Belt Adventure |
Near Space Adventure 1 |
| Near Space Adventure 1 |
Moon Adventure 1 |
Ocean Adventure |
Moon Adventure 1 |
| Moon Adventure 1 |
Asteroid Belt Adventure |
Deep Space Adventure 1 |
Asteroid Belt Adventure |
| Asteroid Belt Adventure |
Ocean Adventure |
Comet Cloud Adventure 1 |
Ocean Adventure |
| Ocean Adventure |
Deep Space Adventure 1 |
Near Space Adventure 2 |
Deep Space Adventure 1 |
| Deep Space Adventure 1 |
Comet Cloud Adventure 1 |
Ancient Civilisation Adventure 1 |
Comet Cloud Adventure 1 |
| Comet Cloud Adventure 1 |
Near Space Adventure 2 |
Moon Adventure 2 |
Near Space Adventure 2 |
| Near Space Adventure 2 |
Ancient Civilisation Adventure 1 |
Deep Space Adventure 2 |
Ancient Civilisation Adventure 1 |
| Ancient Civilisation Adventure 1 |
Near Space Adventure 3 |
Near Space Adventure 3 |
Moon Adventure 2 |
| Moon Adventure 2 |
Ancient Civilisation Adventure 2 |
Ancient Civilisation Adventure 2 |
Deep Space Adventure 2 |
| Near Space Adventure 3 |
Moon Adventure 3 |
Comet Cloud Adventure 2 |
Near Space Adventure 3 |
| Moon Adventure 3 |
Ancient Civilisation Adventure 3 |
|
Ancient Civilisation Adventure 2 |
| Comet Cloud Adventure 2 |
|
|
Moon Adventure 3 |
| Deep Space Adventure 3 |
|
|
Comet Cloud Adventure 2 |
| Ancient Civilisation Adventure 3 |
|
|
Deep Space Adventure 3 |
|
|
|
Ancient Civilisation Adventure 3 |
Adventures Known at:
Terminals Accessed at:
Markab
Alcor
Vega
Ceti
Ross
Alnitak
Capella
Star #36
Star #60
Mira
Hamal
Star #50
Star #15
Tauri
Plagues Cured at:
Hamal
Crucis
Alnitak
Regulus
Bootis
Hydrae
Pherda
Capella
Tauri
Ross
Sadir
Alcor
Aurigae
Criminals Known:
Your enemies are:
Beetle
Bird
Cat
Elf
Groundhog
Kangaroo
Lobster
Monkey
Otter
Penguin
Pixie
Rabbit
Tiger
Turtle
Zebra
Squirrel
Worm
Goblin
Snake
Weasel
Link to Starmap
Sector 08/13, Star system Star #55 (Clear terrain):
Locations in this system
| Id | Description |
| 468 | Stellar Coronasphere, danger 48%
|
| 534 | Deep Space
|
| 647 | Gas Giant, danger 60% (Elf Medical rogue band)
|
| 714 | Gas Giant, danger 51% (Elf Medical rogue band)
|
| 1175 | Prison
|
| 1270 | Ancient Ruins
|
| 1306 | Stargate to Aldebaran (Key 4)
|
| 1370 | Stargate to Kruger (Key 4)
|
| 55 | Ancient Civilisation Adventure 1 in Engineering, needs skill 23 (36%)
|
| 143 | Ancient Civilisation Adventure 3 in Medical, needs skill 15 (86%)
|
| 206 | Deep Space Adventure 3 in Weaponry, needs skill 14 (5%)
|
Other ships here:
Dragonblade meets
Aimless Wanderer
Santiago Ramon y Cajal meets
USS Mage
Out of Context meets
Tin Bucket
Snake 126 leftover
Details
| Out of Context (We Answer All Hails
) |
| Component | Tech | Reliability | E Yield |
| warp drive-2743 | Mediocre | 99% | 0 |
| warp drive-7819 (U) | Mediocre | 98% | 1 |
| warp drive-805 | Advanced | 98% | 2 |
| warp drive-8119 (U) | Basic | 92% | 2 |
| warp drive-8374 (U) | Basic | 98% | 2 |
| warp drive-1708 (U) | Basic | 93% | 3 |
| impulse drive-6412 | Basic | 99% | 0 |
| impulse drive-9038 | Mediocre | 98% | 2 |
| impulse drive-3209 | Basic | 99% | 0 |
| impulse drive-8341 | Basic | 99% | 2 |
| impulse drive-9123 | Mediocre | 96% | 2 |
| impulse drive-10303 | Advanced | 98% | 2 |
| impulse drive-11504 (U) | Basic | 84% | 2 |
| impulse drive-11469 (U) | Basic | 99% | 2 |
| sensor-4843 | Mediocre | 99% | 3 |
| sensor-6248 | Advanced | 98% | 0 |
| sensor-10403 | Basic | 99% | 2 |
| sensor-3157 | Basic | 99% | 0 |
| sensor-10216 | Basic | 99% | 2 |
| sensor-10823 (U) | Exotic | 97% | 2 |
| sensor-3936 | Basic | 99% | 1 |
| sensor-10308 | Advanced | 99% | 2 |
| sensor-2079 | Advanced | 98% | 1 |
| sensor-3447 (U) | Mediocre | 92% | 3 |
| cloak-46 | Basic | 99% | 3 |
| cloak-8877 | Basic | 99% | 2 |
| cloak-901 | Basic | 99% | 3 |
| cloak-5738 | Basic | 99% | 0 |
| cloak-8447 | Basic | 99% | 2 |
| cloak-6019 | Exotic | 95% | 0 |
| cloak-10062 (U) | Advanced | 84% | 2 |
| cloak-10304 (U) | Advanced | 74% | 2 |
| cloak-10475 (U) | Advanced | 74% | 2 |
| life support-4010 (U) | Mediocre | 98% | 1 |
| life support-1892 | Advanced | 99% | 3 |
| life support-6477 | Mediocre | 99% | 2 |
| sickbay-2731 | Basic | 94% | 0 |
| sickbay-9601 | Exotic | 95% | 2 |
| shield-9598 | Basic | 98% | 2 |
| shield-2752 | Mediocre | 98% | 3 |
| shield-7173 | Mediocre | 99% | 1 |
| shield-7336 | Basic | 95% | 0 |
| shield-7219 | Advanced | 95% | 0 |
| shield-6694 | Basic | 95% | 0 |
| gun-130 | Mediocre | 98% | 3 |
| laser-3187 | Mediocre | 99% | 2 |
| laser-1266 | Mediocre | 99% | 1 |
| laser-747 | Advanced | 97% | 2 |
| laser-5600 | Basic | 95% | 1 |
| missile-2325 | Basic | 99% | 3 |
| missile-510 | Basic | 98% | 1 |
| missile-6868 | Basic | 97% | 3 |
| missile-7677 | Mediocre | 94% | 0 |
| drone-490 (U) | Mediocre | 77% | 1 |
| drone-7257 | Mediocre | 99% | 2 |
| fighter-6237 | Basic | 99% | 1 |
| fighter-6992 (U) | Basic | 93% | 2 |
| fighter-2302 | Basic | 95% | 3 |
| Component | Capacity | Cargo | Amount |
| pod-2605 | 2 | Chocolate | 1 |
| pod-4278 | 2 | Ray-guns (!) | 2 |
| pod-3673 | 3 | Empty | 0 |
| pod-4995 | 3 | Empty | 0 |
| pod-11015 | 5 | Empty | 0 |
| pod-11439 | 1 | Empty | 0 |
| pod-11481 | 4 | Empty | 0 |
| pod-10718 | 4 | Snowmen | 3 |
| pod-11806 | 2 | Boardgames | 2 |
| Artifact | Bless | Curse | Keys |
| Priblababo | Cl | None | 01 |
| Conablaca | Wp | Cl | 4 |
| Bynabudre | Wp | Sn | 035 |
Holding Sloth Medicine Value $220
Mass = 78, Energy Yield = 66, Torpedo Stock = 4, Cargo capacity: 26
Warp 27%, Impulse 45%, Sensor 29%, Cloak 36%, Life Support 27%, Sickbay 27%, Shield 43%, Weapon 94%
Tin Bucket  |
| Component | Tech | Reliability | E Yield |
| warp drive-5291 | Mediocre | 99% | 2 |
| warp drive-5003 | Mediocre | 99% | 3 |
| warp drive-9501 | Mediocre | 98% | 2 |
| warp drive-1699 | Exotic | 99% | 1 |
| warp drive-83 | Exotic | 99% | 1 |
| warp drive-9330 | Mediocre | 99% | 2 |
| warp drive-1935 | Exotic | 99% | 3 |
| impulse drive-9286 | Advanced | 98% | 2 |
| impulse drive-1328 | Advanced | 99% | 3 |
| sensor-9184 | Advanced | 99% | 2 |
| sensor-264 | Mediocre | 99% | 3 |
| sensor-4625 | Mediocre | 99% | 1 |
| sensor-3466 | Advanced | 99% | 2 |
| sensor-9379 | Mediocre | 99% | 2 |
| sensor-1851 | Mediocre | 98% | 1 |
| sensor-6292 | Advanced | 98% | 2 |
| sensor-12022 (U) | Advanced | 71% | 2 |
| cloak-9190 | Advanced | 98% | 2 |
| cloak-1835 | Exotic | 99% | 3 |
| cloak-9477 | Mediocre | 99% | 2 |
| life support-5060 | Advanced | 99% | 3 |
| life support-3519 (U) | Advanced | 99% | 2 |
| sickbay-248 | Exotic | 99% | 2 |
| shield-9055 | Mediocre | 99% | 2 |
| shield-3885 (U) | Mediocre | 97% | 2 |
| shield-8233 | Advanced | 99% | 2 |
| shield-2464 | Advanced | 99% | 3 |
| shield-1107 (U) | Advanced | 98% | 2 |
| gun-1951 | Advanced | 99% | 0 |
| disruptor-1742 | Mediocre | 94% | 2 |
| laser-6262 | Advanced | 97% | 1 |
| missile-633 | Advanced | 99% | 1 |
| drone-12125 (U) | Advanced | 81% | 2 |
| fighter-3878 | Basic | 99% | 0 |
| fighter-7895 (U) | Mediocre | 99% | 1 |
| fighter-12129 (U) | Advanced | 68% | 2 |
| Component | Capacity | Cargo | Amount |
| pod-9355 | 4 | Windows (!) | 4 |
| pod-2312 | 4 | Sharp Sticks (!) | 2 |
| pod-9876 | 2 | Boardgames | 1 |
| Artifact | Bless | Curse | Keys |
| Wegabaci | Sh | None | 14 |
| Webufoble | Sn | WdIdLsSb | 03 |
| Debigacu | Id | Sh | 24 |
Mass = 49, Energy Yield = 55, Torpedo Stock = 4, Cargo capacity: 10
Warp 50%, Impulse 38%, Sensor 142%, Cloak 69%, Life Support 12%, Sickbay 15%, Shield 46%, Weapon 112%
shield-3885 broke
shield-1107 broke
One Science crew died
One Medical crew died
One Weaponry crew died
Religious Favour
Politics
You control no Presidential votes
Finances
Total pay for crew and mercenaries is $66
(ending turn at star system Star #55 with $3909 of energy and crew health of 96.2%