To Boldly Go - Starship Tin Bucket, Turn 728

(starting turn at star system Ross with $871 of energy, playing since turn 695)

Tin Bucket meets Squirrel 122 at Ross

Squirrel 122 defending homeworld heroically

Tin Bucket attacks Squirrel 122 in Clear terrain, opening fire at Remote range

Tin Bucket's strategy favours weapons, Squirrel 122's strategy favours engines
Tin Bucket targets: shield-9343
Squirrel 122's reserve shields engaged
Squirrel 122 targets: pod-1031D

Round 1, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Squirrel 122's shields at 100% (50 points)
Squirrel 122 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 100% (25 points)

Round 2, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Squirrel 122's shields at 70% (35 points)
Squirrel 122 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 100% (25 points)

Round 3, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Squirrel 122's shields at 40% (20 points)
Squirrel 122 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 100% (25 points)

Round 4, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Squirrel 122's shields at 10% (5 points)
Squirrel 122 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 100% (25 points)

Round 5, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Squirrel 122 is hit, shield-9343 is lost
Reserve shields reduced by 14 points per protected module
Tin Bucket selects new target: impulse drive-9276
Squirrel 122's reserve shields engaged
Squirrel 122's shields at 92% (46 points)
Squirrel 122 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 100% (25 points)
Squirrel 122 narrows range

Round 6, range is Distant

Tin Bucket does 45 damage (including 0 with torpedoes)
Squirrel 122's shields at 2% (1 points)
Squirrel 122 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 20% (5 points)

Round 7, range is Distant

Tin Bucket does 45 damage (including 0 with torpedoes)
Squirrel 122 is hit, impulse drive-9276 is lost
Tin Bucket selects new target: impulse drive-9367
Squirrel 122's reserve shields engaged
Squirrel 122's shields at 58% (29 points)

Squirrel 122 self destructs in kamikaze attack!
Squirrel 122 does 540 damage (including 0 with torpedoes)
Tin Bucket is hit, pod-1031D is lost
Squirrel 122 selects new target: warp drive-3860
Tin Bucket is hit, warp drive-3860 is lost
Squirrel 122 selects new target: sickbay-3822
Tin Bucket is hit, sickbay-3822 is lost
Squirrel 122 selects new target: laser-3200
Tin Bucket's reserve shields engaged
Tin Bucket's shields at 222% (111 points)

Tin Bucket wins, taking as loot:

Loot ()
ComponentTechReliabilityE Yield
warp drive-3860 (U)Primitive90%3
impulse drive-9276 (U)Basic83%2
sickbay-3822 (U)Basic83%3
shield-9343 (U)Basic69%2
ComponentCapacityCargoAmount
pod-1031D 1Surprises1

Mass = 6, Energy Yield = 0, Torpedo Stock = 0, Cargo capacity: 1


Engineering crew access starnet terminal for extra training

Engineering officer fixed warp drive-5291

Trying password Feeklemaha:
Password is Correct!

Science officer fixed sensor-2177

Weaponry officer attempts Near Space Adventure 1 at Ross

A malfunctioning satellite
Risk of fatal accident is 1% for each of 0 crew
Combat needed to resolve adventure
Weaponry crew engage in ground combat at risk level 0%
Succeeded at adventure!
Treasure is Primitive laser

No new adventures found exploring ocean (1169)

No new criminals detected at ocean (1169)

Jumped to Star #44 for $56

Engineering skills (17 = 11+6) Science skills (12 = 9+3) Medical skills (12 = 9+3) Weaponry skills (12 = 8+4)
4 crew, average skill: 11 3 crew, average skill: 3 3 crew, average skill: 3 4 crew, average skill: 4
School 1 School 1 School 1 School 1
School 2 School 2 School 2 School 2
Repaired warp drive Repaired sensor Repaired sickbay Repaired shield
Repaired impulse drive Repaired cloak Maintained life support Repaired weapons
Maintained warp drive Maintained sensor Maintained sickbay Maintained shield
Maintained impulse drive Maintained cloak Enlightenment Maintained weapons
Enlightenment Enlightenment Starnet Hacking Near Space Adventure 1
Starnet Hacking Starnet Hacking Near Space Adventure 1 Ocean Adventure
Academy 1 Deep Space Adventure 1 Asteroid Belt Adventure
Moon Adventure 1
Moon Adventure 2

Adventures Known at:

Terminals Accessed at:

Markab Ceti Ross Capella Regulus

Plagues Cured at:

Regulus Capella Ross

Criminals Known:

Your enemies are:

Squirrel

Link to Starmap

Sector 49/16, Star system Star #44 (Clear terrain):

Locations in this system

IdDescription
439Stellar Coronasphere, danger 59%
540Deep Space
556Deep Space
1009Moon
1126Near Space

Other ships here:

Tin Bucket meets Turtle 85

Details

Tin Bucket
ComponentTechReliabilityE Yield
warp drive-6620 Primitive99%0
warp drive-4895 Basic98%3
warp drive-2101 (U)Advanced80%2
warp drive-5291 Mediocre97%2
warp drive-3860 (U)Primitive90%3
impulse drive-3307 Basic99%3
impulse drive-9276 (U)Basic83%2
sensor-2892 Primitive99%0
sensor-297 (U)Basic73%3
sensor-2177 Mediocre94%1
cloak-2878 Basic99%1
life support-2145 Basic99%1
sickbay-3822 (U)Basic83%3
shield-2450 Basic99%1
shield-2478 Basic95%0
shield-9343 (U)Basic69%2
ram-363 Primitive99%3
ram-1714 (U)Basic67%2
laser-3200 Basic99%0
laser-146 (U)Primitive59%2
drone-2861 Basic99%2
fighter-7051 Basic99%0
ComponentCapacityCargoAmount
pod-3262 2Old Songs1
pod-2630 2Surprises1
pod-4457 2Empty0
pod-7598 3Empty0
pod-1031D 1Surprises1

Mass = 30, Energy Yield = 17, Torpedo Stock = 0, Cargo capacity: 10

Warp 37%, Impulse 19%, Sensor 25%, Cloak 18%, Life Support 18%, Sickbay 0%, Shield 25%, Weapon 35%

Turtle 85 (A peaceful trader)
ComponentTechReliabilityE Yield
impulse drive-1077 Basic95%2
impulse drive-8234 Basic95%2
impulse drive-8272 Basic95%2
sensor-1107 Basic95%2
cloak-8247 Basic95%2
cloak-8259 Basic95%2
sensor-8206 Basic95%2
shield-8226 Basic95%2
shield-8589 Basic95%2
disruptor-8719 Basic95%2
disruptor-8768 Basic95%2
missile-8632 Basic95%2

Mass = 12, Energy Yield = 24, Torpedo Stock = 0, Cargo capacity: 0

Warp 0%, Impulse 50%, Sensor 33%, Cloak 33%, Life Support 0%, Sickbay 0%, Shield 33%, Weapon 50%

laser-146 broke

Religious Favour

True Blue has named you as their ally
Starnet hacking benefits are:

Politics

You control no votes

Finances

Total pay for crew and mercenaries is $14

(ending turn at star system Star #44 with $818 of energy and crew health of 99.5%