The Wise One reveals an adventure at Star #20:
Ancient Civilisation Adventure 2 in Science, needs skill 11 (88%)
The Merciful One watches over the away team
No new adventures found exploring near space (1066)
No new criminals detected at near space (1066)
Jumped to Star #13 for $3
| Engineering skills (22 = 13+9) | Science skills (29 = 19+10) | Medical skills (24 = 14+10) | Weaponry skills (24 = 17+7) |
|---|---|---|---|
| 7 crew, average skill: 12 | 7 crew, average skill: 15 | 7 crew, average skill: 14 | 9 crew, average skill: 5 |
| School 1 | School 1 | School 1 | School 1 |
| School 2 | School 2 | School 2 | School 2 |
| Repaired warp drive | Repaired sensor | Repaired life support | Repaired shield |
| Repaired impulse drive | Repaired cloak | Repaired sickbay | Repaired weapons |
| Maintained warp drive | Maintained sensor | Maintained life support | Maintained shield |
| Maintained impulse drive | Maintained cloak | Maintained sickbay | Maintained weapons |
| Enlightenment | Enlightenment | Enlightenment | Enlightenment |
| Starnet Hacking | Starnet Hacking | Starnet Hacking | Starnet Hacking |
| Academy 1 | Academy 1 | Near Space Adventure 1 | Academy 1 |
| Near Space Adventure 1 | Academy 2 | Asteroid Belt Adventure | Academy 2 |
| Moon Adventure 1 | Near Space Adventure 1 | Near Space Adventure 2 | Near Space Adventure 1 |
| Moon Adventure 2 | Asteroid Belt Adventure | Ancient Civilisation Adventure 1 | Asteroid Belt Adventure |
| Moon Adventure 3 | Ocean Adventure | Near Space Adventure 3 | Ocean Adventure |
| Deep Space Adventure 1 | Ancient Civilisation Adventure 2 | Near Space Adventure 2 | |
| Near Space Adventure 2 | Near Space Adventure 3 | ||
| Near Space Adventure 3 | Comet Cloud Adventure 2 | ||
| Ancient Civilisation Adventure 2 | Ancient Civilisation Adventure 3 | ||
| Moon Adventure 3 | |||
| Ancient Civilisation Adventure 3 |
Link to Starmap
| Id | Description |
|---|---|
| 429 | Stellar Coronasphere, danger 72% |
| 1094 | Near Space |
| 1172 | Prison |
| 42 | Near Space Adventure 3 in Engineering, needs skill 10 (1%) |
Tin Bucket ![]() | |||
|---|---|---|---|
| Component | Tech | Reliability | E Yield |
| warp drive-4895 | Basic | 99% | 3 |
| warp drive-5291 | Mediocre | 99% | 2 |
| warp drive-2039 | Basic | 98% | 3 |
| warp drive-377 | Basic | 99% | 1 |
| warp drive-5003 | Mediocre | 99% | 3 |
| impulse drive-3307 | Basic | 98% | 3 |
| impulse drive-7364 (U) | Advanced | 99% | 2 |
| sensor-297 | Basic | 99% | 3 |
| sensor-2177 | Mediocre | 99% | 1 |
| sensor-264 | Mediocre | 99% | 3 |
| cloak-2878 | Basic | 99% | 1 |
| cloak-6503 | Basic | 99% | 3 |
| cloak-1013 | Basic | 99% | 1 |
| life support-2145 | Basic | 99% | 1 |
| life support-2015 | Basic | 99% | 3 |
| sickbay-3822 | Basic | 99% | 3 |
| sickbay-6904 | Basic | 99% | 3 |
| sickbay-2625 | Basic | 99% | 3 |
| shield-2450 | Basic | 98% | 1 |
| shield-2478 | Basic | 98% | 0 |
| shield-9343 (U) | Basic | 95% | 2 |
| shield-7635 | Mediocre | 98% | 2 |
| ram-363 (U) | Primitive | 98% | 3 |
| disruptor-9057 | Basic | 97% | 1 |
| laser-3200 | Basic | 98% | 0 |
| laser-3187 | Mediocre | 96% | 2 |
| missile-3114 | Basic | 98% | 2 |
| missile-7370 | Mediocre | 99% | 2 |
| missile-1195 (U) | Primitive | 55% | 2 |
| missile-633 | Advanced | 74% | 1 |
| drone-2861 | Basic | 98% | 2 |
| drone-1133 | Mediocre | 99% | 1 |
| fighter-7051 | Basic | 99% | 0 |
| Component | Capacity | Cargo | Amount |
| pod-3262 | 2 | Lists | 1 |
| pod-7598 | 3 | Empty | 0 |
| pod-1808 | 3 | Quad Trees | 1 |
Mass = 38, Energy Yield = 54, Torpedo Stock = 0, Cargo capacity: 8
Warp 53%, Impulse 15%, Sensor 50%, Cloak 44%, Life Support 31%, Sickbay 39%, Shield 42%, Weapon 84%
| Bird 2 (We come in peace for all Bird-kind) | |||
|---|---|---|---|
| Component | Tech | Reliability | E Yield |
| warp drive-6332 | Primitive | 95% | 2 |
| impulse drive-6421 | Primitive | 95% | 2 |
| impulse drive-6505 | Primitive | 95% | 2 |
| life support-6359 | Primitive | 95% | 2 |
| sickbay-6501 | Primitive | 95% | 2 |
| ram-6570 | Primitive | 95% | 2 |
Mass = 6, Energy Yield = 12, Torpedo Stock = 0, Cargo capacity: 0
Warp 16%, Impulse 33%, Sensor 0%, Cloak 0%, Life Support 16%, Sickbay 16%, Shield 0%, Weapon 16%
Great White Dope has named you as their ally
You control no Presidential votes
Total pay for crew and mercenaries is $30
(ending turn at star system Star #13 with $2455 of energy and crew health of 99.9%