To Boldly Go - Starship Tin Bucket, Turn 760

(starting turn at star system Lyrae with $226 of energy, playing since turn 695)

Flying Haddock meets Tin Bucket at Lyrae


Flying Haddock demands drone-196 (U) and Tin Bucket offers it

Engineering officer maintained warp drive-5003 (U) up to 88%

No new medicine found

Science officer fixed cloak-6503

Weaponry officer fixed shield-2478

Sold Quad Trees to Pixie Colony for $524

Caught selling contraband!

Sold Sharp Sticks (!) to Worm Colony for $1140

No new adventures found exploring comet cloud (403)

No new criminals detected at comet cloud (403)

Jumped to Sadir for $3

Engineering skills (22 = 13+9) Science skills (25 = 15+10) Medical skills (23 = 14+9) Weaponry skills (23 = 17+6)
7 crew, average skill: 12 7 crew, average skill: 15 7 crew, average skill: 12 9 crew, average skill: 4
School 1 School 1 School 1 School 1
School 2 School 2 School 2 School 2
Repaired warp drive Repaired sensor Repaired life support Repaired shield
Repaired impulse drive Repaired cloak Repaired sickbay Repaired weapons
Maintained warp drive Maintained sensor Maintained life support Maintained shield
Maintained impulse drive Maintained cloak Maintained sickbay Maintained weapons
Enlightenment Enlightenment Enlightenment Enlightenment
Starnet Hacking Starnet Hacking Starnet Hacking Starnet Hacking
Academy 1 Academy 1 Near Space Adventure 1 Academy 1
Near Space Adventure 1 Academy 2 Asteroid Belt Adventure Academy 2
Moon Adventure 1 Near Space Adventure 1 Near Space Adventure 2 Near Space Adventure 1
Moon Adventure 2 Asteroid Belt Adventure Ancient Civilisation Adventure 1 Asteroid Belt Adventure
Moon Adventure 3 Deep Space Adventure 1 Near Space Adventure 3 Ocean Adventure
Near Space Adventure 3 Ancient Civilisation Adventure 2 Near Space Adventure 2
Moon Adventure 3 Near Space Adventure 3
Comet Cloud Adventure 2
Ancient Civilisation Adventure 3

Adventures Known at:

Terminals Accessed at:

Markab Alcor Ceti Ross Capella Star #36

Plagues Cured at:

Regulus Capella Ross Alcor Aurigae

Criminals Known:

Your enemies are:

Groundhog Lobster Penguin Rabbit Squirrel Worm Weasel

Link to Starmap

Sector 53/23, Star system Sadir (Clear terrain) Plague at 1%:

Locations in this system

IdDescription
80Badland, danger 19% (Sloth Medical rogue band)
84Ant Colony buying Scrap for $67 (268%)
1 Engineering vote (USS Hood has 9 influence)
114Cat Colony buying Euphoria (!) for $1300 (260%)
1 Science vote (USS Hood has 24 influence)
150Kangaroo Colony buying Fudge for $188 (376%)
1 Medical vote (Neutral has 0 influence)
212Rabbit Colony buying Scrap for $51 (204%)
1 Medical vote (Borg Prime has 14 influence)
224Sloth Colony buying Snowmen for $345 (345%)
1 Medical vote (Destiny Embraced has 8 influence)
319Rat Colony buying Winegums for $340 (340%)
1 Weaponry vote (Neutral has 0 influence)
333Weasel Colony buying Quad Trees for $476 (190%)
1 Weaponry vote (Excelsior has 56 influence)
446Stellar Coronasphere, danger 49%
717Gas Giant, danger 9% (Troll Science rogue band)
726Hiring hall
891Worm Homeworld
8 Weaponry votes (Borg Prime has 324 influence)
892Engineering School
893Science School
894Medical School
895Weaponry School
1104Near Space
1207Ancient Ruins
1360Stargate to Hamal (Key 3)
1407Stargate to Wezen (Key 0)

Other ships here:

Wolverine meets Pequod
Great White Dope (guarding Tin Bucket) meets Nevermind
Andromeda's Secret meets Worm 27
Worm 59 meets Worm 91
Resplendent leftover

Details

Sadir Shop-27 ()
ComponentTechReliabilityE Yield
impulse drive-6988 Basic50%1
sensor-6709 Magic89%3
cloak-5565 Basic80%1
life support-4306 Magic58%0
shield-4037 Basic82%2
laser-7764 Mediocre75%1

Mass = 6, Energy Yield = 8, Torpedo Stock = 0, Cargo capacity: 0

shield-2450 broke

ram-363 broke

Religious Favour

Great White Dope has named you as their ally

Politics

You control no Presidential votes

Finances

Total pay for crew and mercenaries is $30

(ending turn at star system Sadir with $1904 of energy and crew health of 99.9%