To Boldly Go - Starship Tin Bucket, Turn 821

(starting turn at star system Markab with $3227 of energy, playing since turn 695)

Tin Bucket meets Goblin 92 at Markab

Goblin 92 defending homeworld heroically

Tin Bucket attacks Goblin 92 in Asteroids terrain, opening fire at Remote range

Tin Bucket's strategy favours sensors, Goblin 92's strategy favours engines
Tin Bucket targets: shield-10702
Goblin 92's reserve shields engaged
Goblin 92 targets: laser-624

Round 1, range is Remote

Tin Bucket does 15 damage (including 0 with torpedoes)
Goblin 92's shields at 112% (169 points)

Goblin 92 self destructs in kamikaze attack!
Goblin 92 does 642 damage (including 0 with torpedoes)
Tin Bucket is hit, laser-624 is lost
Goblin 92 selects new target: sensor-3466
Tin Bucket's reserve shields engaged
Tin Bucket's shields at 51% (77 points)

Tin Bucket wins, taking as loot:

Loot ()
ComponentTechReliabilityE Yield
laser-624 (U)Basic96%1

Mass = 1, Energy Yield = 0, Torpedo Stock = 0, Cargo capacity: 0

All sensors working at increased efficiency throughout turn

All weapons working at increased efficiency throughout turn

Studied at Engineering academy

Science officer maintained cloak-9477 (U) up to 99%

Weaponry officer attempts Moon Adventure 3 at Markab

Thermal anomalies detected on frozen outer moon
Combat needed to resolve adventure
Weaponry crew engage in ground combat at risk level 73%
One Weaponry crew down - Medical support team move in - but it's no use!
Weaponry crew engage in ground combat at risk level 73%
One Weaponry crew down - Medical support team move in - but it's no use!
Weaponry crew engage in ground combat at risk level 73%
One Weaponry crew down - Medical support team move in - but it's no use!
Weaponry crew engage in ground combat at risk level 73%
Succeeded at adventure!
Treasure is Exotic warp drive

No new adventures found exploring near space (1091)

No new criminals detected at near space (1091)

Jumped to Cygni for $18

Engineering skills (40 = 24+16) Science skills (42 = 22+20) Medical skills (37 = 20+17) Weaponry skills (38 = 26+12)
13 crew, average skill: 19 22 crew, average skill: 19 15 crew, average skill: 19 15 crew, average skill: 10
School 1 School 1 School 1 School 1
School 2 School 2 School 2 School 2
Repaired warp drive Repaired sensor Repaired life support Repaired shield
Repaired impulse drive Repaired cloak Repaired sickbay Repaired weapons
Maintained warp drive Maintained sensor Maintained life support Maintained shield
Maintained impulse drive Maintained cloak Maintained sickbay Maintained weapons
Enlightenment Enlightenment Enlightenment Enlightenment
Starnet Hacking Starnet Hacking Starnet Hacking Starnet Hacking
Academy 1 Academy 1 Near Space Adventure 1 Academy 1
Academy 2 Academy 2 Moon Adventure 1 Academy 2
Academy 3 Near Space Adventure 1 Asteroid Belt Adventure Near Space Adventure 1
Near Space Adventure 1 Moon Adventure 1 Ocean Adventure Moon Adventure 1
Moon Adventure 1 Asteroid Belt Adventure Deep Space Adventure 1 Asteroid Belt Adventure
Asteroid Belt Adventure Ocean Adventure Comet Cloud Adventure 1 Ocean Adventure
Ocean Adventure Deep Space Adventure 1 Near Space Adventure 2 Deep Space Adventure 1
Deep Space Adventure 1 Comet Cloud Adventure 1 Ancient Civilisation Adventure 1 Comet Cloud Adventure 1
Near Space Adventure 2 Near Space Adventure 2 Moon Adventure 2 Near Space Adventure 2
Ancient Civilisation Adventure 1 Ancient Civilisation Adventure 1 Deep Space Adventure 2 Ancient Civilisation Adventure 1
Moon Adventure 2 Near Space Adventure 3 Near Space Adventure 3 Moon Adventure 2
Near Space Adventure 3 Ancient Civilisation Adventure 2 Ancient Civilisation Adventure 2 Deep Space Adventure 2
Moon Adventure 3 Moon Adventure 3 Near Space Adventure 3
Comet Cloud Adventure 2 Ancient Civilisation Adventure 3 Ancient Civilisation Adventure 2
Deep Space Adventure 3 Moon Adventure 3
Ancient Civilisation Adventure 3 Comet Cloud Adventure 2
Deep Space Adventure 3
Ancient Civilisation Adventure 3

Adventures Known at:

Terminals Accessed at:

Markab Alcor Vega Ceti Ross Alnitak Capella Star #36 Star #60 Mira Hamal Star #50 Star #15

Plagues Cured at:

Hamal Crucis Alnitak Regulus Bootis Pherda Capella Ross Sadir Alcor Aurigae

Criminals Known:

Your enemies are:

Beetle Bird Cat Elf Groundhog Kangaroo Lobster Monkey Otter Penguin Pixie Rabbit Tiger Turtle Squirrel Worm Goblin Snake Weasel

Link to Starmap

Sector 08/04, Star system Cygni (Clear terrain):

Locations in this system

IdDescription
86Ant Colony buying Fudge for $88 (176%)
1 Engineering vote (Borg has 8 influence)
113Cat Colony buying Sharp Sticks (!) for $1300 (325%)
1 Science vote (White Rider has 26 influence)
143Groundhog Colony buying Steely Knives (!) for $740 (185%)
1 Medical vote (Crimson Rodger has 64 influence)
213Rabbit Colony buying Chocolate for $48 (96%)
1 Medical vote (Rijswijk Resilience has 28 influence)
469Stellar Coronasphere, danger 99%
607Factory selling Winegums for $100 each
931Minefield, danger 25%
1284Engineering School
1330Stargate to Canis (Key 7)
1349Stargate to Star #62 (Key 6)

Other ships here:

Weasel 127 meets Borg
Santiago Ramon y Cajal meets Tin Bucket
Optimal Redundancy leftover

Details

Santiago Ramon y Cajal (Follower of the Wise One - s_ramon_y_cajal@hotmail.com )
ComponentTechReliabilityE Yield
warp drive-5591 Advanced99%3
warp drive-2622 Advanced99%1
warp drive-2964 Exotic99%2
warp drive-1714 Exotic99%3
impulse drive-7390 Mediocre99%2
impulse drive-591 Mediocre99%2
impulse drive-10092 Exotic99%2
impulse drive-8400 (U)Exotic99%2
sensor-11355 Advanced99%2
sensor-1066 Advanced99%1
sensor-4299 (U)Mediocre98%2
sensor-1554 Advanced99%2
sensor-8528 Advanced99%2
sensor-1385 Mediocre99%3
sensor-2337 Exotic99%1
cloak-7629 Exotic99%0
cloak-2408 Advanced99%1
cloak-1026 Exotic99%3
cloak-1999 Advanced99%2
cloak-8421 Advanced99%2
cloak-8915 Advanced99%2
life support-5021 Exotic99%3
life support-10215 Exotic99%2
life support-10103 Exotic99%2
life support-38 Exotic99%2
sickbay-1270 Exotic99%1
sickbay-10154 Exotic99%2
shield-1308 Mediocre99%1
shield-4850 Mediocre99%2
shield-4187 Advanced99%0
shield-8712 Advanced99%2
shield-7386 Advanced99%1
shield-5193 Advanced99%0
shield-2221 Exotic99%1
ram-2516 Mediocre99%2
gun-918 Advanced99%2
gun-7093 Mediocre99%3
disruptor-5817 Advanced99%2
laser-332 Exotic99%1
missile-10843 Advanced99%2
drone-7640 Advanced99%2
drone-2956 Exotic99%2
drone-4320 Exotic99%2
fighter-7711 Advanced99%2
fighter-8337 Exotic99%2
fighter-10218 Exotic99%2
ComponentCapacityCargoAmount
pod-1525 5Sharp Sticks (!)1
pod-2917 5Euphoria (!)5
ArtifactBlessCurseKeys
Yibubadri SnNone135
Mubebaca WdNone4
Koocabapri LsNone147
Pronabage WpNone06
Xugabaga ShNone6

Holding Lizard Medicine Value $170

Mass = 59, Energy Yield = 79, Torpedo Stock = 64, Cargo capacity: 10

Warp 126%, Impulse 60%, Sensor 129%, Cloak 90%, Life Support 120%, Sickbay 55%, Shield 135%, Weapon 201%

Tin Bucket
ComponentTechReliabilityE Yield
warp drive-5291 Mediocre99%2
warp drive-2039 Basic98%3
warp drive-5003 Mediocre99%3
warp drive-9501 Mediocre98%2
warp drive-1699 Exotic99%1
warp drive-83 Exotic99%1
warp drive-9330 (U)Mediocre86%2
warp drive-7200 (U)Mediocre98%1
warp drive-1935 Exotic84%3
impulse drive-9180 Advanced99%2
impulse drive-9286 Advanced98%2
impulse drive-1328 Advanced99%3
sensor-297 Basic98%3
sensor-9184 Advanced99%2
sensor-264 Mediocre99%3
sensor-4625 Mediocre99%1
sensor-3466 Advanced99%2
sensor-9379 Mediocre99%2
cloak-9190 (U)Advanced98%2
cloak-3027 Exotic99%1
cloak-1835 Exotic99%3
cloak-9477 (U)Mediocre99%2
life support-9525 Mediocre98%2
life support-5060 Advanced99%3
life support-3519 (U)Advanced63%2
sickbay-9053 Mediocre99%2
sickbay-248 Exotic99%2
shield-9055 Mediocre99%2
shield-3885 Mediocre98%2
shield-8233 Advanced99%2
shield-2464 Advanced99%3
gun-1951 (U)Advanced94%0
disruptor-1742 Mediocre94%2
laser-6262 Advanced97%1
laser-624 (U)Basic96%1
missile-633 Advanced99%1
fighter-3878 Basic99%0
ComponentCapacityCargoAmount
pod-9355 4Elvis Memorabilia2
pod-2312 4Sharp Sticks (!)4
pod-9876 2Boardgames1
ArtifactBlessCurseKeys
Wegabaci ShNone14
Debibacu IdNone24

Mass = 49, Energy Yield = 61, Torpedo Stock = 4, Cargo capacity: 10

Warp 95%, Impulse 97%, Sensor 123%, Cloak 63%, Life Support 43%, Sickbay 51%, Shield 100%, Weapon 97%

Religious Favour

Politics

You control no Presidential votes

Finances

Total pay for crew and mercenaries is $65

(ending turn at star system Cygni with $2305 of energy and crew health of 99.9%